

Adrenaline Junkie is a Polish game development studio. Our development team consists of 17 members. Every member of our team brings prior industry experience, and together we’re a diverse and seasoned group with strong backgrounds in game development.

To craft intense, fairly priced action games with smart mechanical twists—delivering pure excitement and adrenaline without hardware barriers or exploitative monetization.

Transparency with empathy
Open updates for team and players, clear roadmaps, and transparent reasoning behind decisions.
Zero crunch
Healthy work rhythm, built-in scheduling buffers, and feature cuts instead of overtime.
Respect for the team
Everyone has a voice and real influence; clear ownership, cross-team design reviews, and transparent contracts.
Respect for the player
Fair monetization: one price for a full experience, no pay-to-win, DLC only when it adds real quality and value.
Innovation in the service of fun
New mechanics serve enjoyment, not just showcase. Games optimized for broad accessibility across devices, with performance targets for low/mid-spec and full accessibility options.

To become a studio that sets healthy standards in game development—for both our team and our players—while building recognizable IP and a community that returns for every new release.
We foster a culture of zero crunch and transparent communication without ruthlessness. On the market side, we focus on multi-platform releases optimized for lower hardware requirements compared to AAA, ensuring accessibility for a broad audience. Our IP strategy is long-term: developing lasting brands and immersive worlds
